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Reducing app bundle size

26 September 2022 by Brian Hearn android, code, debugging, xamarin

Introduction In my Play Store Organic Traffic post I commented that I need to work on ASO (App Store Optimisation) for my app Seed:Loops . Since then my conversion rate has dropped further to a shade under 15%. The app file size is a potential reason for a low conversion rate as explained in the Google Play Console. App size can affect your app’s install and uninstall metrics, so it’s important to monitor and optimise your app’s download and on-device sizes

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Harmonic Rhythm in Seed:Loops

13 August 2022 by Brian Hearn music, app

Introduction This week I released an update to Seed:Loops . Along with a number of usability, stability, and bug fixes I introduced two new features to the chord loops page. Number of chords The first feature gives you the ability to adjust the number of chords. Previously the generated four chords each lasted one bar and this was the only option available. This is a good starting point but didn’t give you too much flexibility.

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